Bengisu Guresti

I am currently a Computer Science PhD student at Washington University in St. Louis and my research is on mechanism design for multi-agent learning. I am interested in deep reinforcement learning, multi-agent systems and game theory.

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Research

I am interested in deep reinforcement learning, multi-agent systems and game theory.

IQ-Flow: Mechanism Design for Inducing Cooperative Behavior to Self-Interested Agents in Sequential Social Dilemmas
Bengisu Guresti, Abdullah Vanlioglu and Nazim Kemal Ure
AAMAS, 2023


Project Page

In this work, we propose Incentive Q-Flow (IQ-Flow) algorithm to design incentive mechanisms for increasing social welfare and promoting cooperation. IQ-Flow aims to make the cooperative policy correspond to the self-interested policy of the agents by changing system’s reward setup.

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Evaluating Generalization and Transfer Capacity of Multi-Agent Reinforcement Learning Across Variable Number of Agents
Bengisu Guresti and Nazim Kemal Ure
COMARL AAAI, 2021


Project Page

We analyze the evaluation performance for each combination of agent count for training versus evaluation. We perform experimental evaluations on predator prey and traffic junction environments and demonstrate that it is possible to obtain similar or higher evaluation performance by training with less agents.

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Robot Manipulation with Deep Reinforcement Learning
Bengisu Guresti, and Sanem Sariel
BSc Graduation Thesis, 2020


Project Page / GitHub

Robotics is a promising interdisciplinary field with application areas that free humans of manual labor or high risk services. In order to build robots that have the capability of taking jobs that require manual labor or services of high risk and operating in the world, it is essential to provide the robots with the necessary manipulation skills.


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Last updated: December 2021